Skyrim Performance Testing - Single Variable Testing

---- THIS IS BASELINE ----
B - Skyrim as optimized by Nvidia GeForce Experience Optimizer
C - Skyrim with all settings at their Lowest Possible
D - Baseline without Ambient-Occlusion
E - Baseline without Screen-Space Reflections
F - Baseline without Lens Flare (No visual change, as the Sun was not present)
G - Baseline without 64-Bit Render Targets
H - Baseline without Precipitation Occlusion (No visual change made by this setting)
I - Baseline without ANY Godrays
J - Baseline with Shadow Distance at its lowest setting (Medium)
K - Baseline with Distant Object Detail at its lowest setting (Low)
L - Baseline with ENB Binaries installed, but no ENB Preset in use
M - Baseline with DynDOLOD Medium Output with Medium (x256) Textures
N - Baseline with DynDOLOD Low Output with Low (x128) Textures
O - Baseline with Rudy ENB Preset on Full (and with the ENB Binaries obviously installed, too)
P - Baseline with Rudy ENB Preset on Full, and the Game Settings on the Lowest Possible
Q - Baseline with Rudy ENB Preset on Full, and Skyrim 2020 Parallax 4K Textures by Pfusher
R - Skyrim SE with the Snow Shader ON
S - Skyrim SE with the Snow Shader OFF